Weak
The defending type takes increased damage from the attacking type.
Weakness notes
A clean matchup note says what hits, what resists, what is immune, and whether dual typing changes the result.
The defending type takes increased damage from the attacking type.
The defending type reduces the incoming damage before dual-type multiplication.
An immunity can override the hit; neutral results often come from one weakness and one resistance.
A guide that only lists weaknesses can miss key defensive context. Resistances and immunities are often the reason a counter is safe, not just the reason it deals damage. For species-level checks, connect the note to pages like Charizard-style dual types or Blastoise-style chart checks.